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A-OK! WoM 3.0
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Sign
the Mars Petition to be presented to Congress in 2001.
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Real
Software REALbasic, Real Softwares
flagship product is the backbone of A-OK!s code. Not your fathers
BASIC, REALbasic is a modern, object oriented development platform
that delivers compiled applications for both Mac OS and Windows. Our
choice of REALbasic is what allowed one developer to create in a year
and a half what would have taken three years in a C or C++ environment.
REALbasic can be extended by plugins and OS library calls as well. |
Richard
D. Glueck, BE.A. M.Ed. Mr. Glueck,
a recognized leader in using space simulations in an educational environment,
is a consultant assisting with the educational version of A-OK!. In
recognition of his leadership, Mr. Glueck was awarded the Presidential
Award for Excellence in Mathematics and Science Teaching in 1993. |
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Meshwork
is a 3D triangle-mesh modeling program for Mac OS created by 3D
guru Joe Strout. It is designed especially for making compact, efficient
objects for use in 3D games or on the web. We use Meshwork to build
all our 3D models for both the window and external view. It helps
us create detailed models that are a fraction of the size created
by other modeling programs.
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Quesa is a high level 3D graphics
library, released as Open Source, which offers binary and source
level compatibility with Apple's QuickDrawВЄ 3D API. It's a high
level 3D engine that sits over Open GL and adds high level functions
to Open GL's low level 3D capabilities. The interface between Quesa
and our REALbasic code is written by Joe Strout.
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OpenGL
OpenGL is the premier environment
for developing portable, interactive 2D and 3D graphics applications.
Since its introduction in 1992, OpenGL has become the industryГ•s most
widely used and supported 2D and 3D graphics application programming
interface (API), bringing thousands of applications to a wide variety
of computer platforms. By choosing OpenGL as the backbone of A-OK!s
REALView feature, we can support both Mac OS and Windows, and a variety
of graphic hardware. |
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Space Exploration Engineering, Inc. SEE
is assisting in the design of the REALTrajectory feature. The resulting
trajectory simulation is highly accurate modeling of the spacecrafts
orbital dynamics. We wanted realism, so we went to the experts who
get the job done in real missions! SEE provides state-of-the-art
orbital mechanics design and analysis skills throughout the aerospace
industry. SEE specializes in spacecraft operations, space mission
design and analysis, and spacecraft systems engineering.
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Apple
Computer The buzz is the Mac
is back. We never thought it left! Through its ups and downs,
Apple has continuously provided leading edge technology. One of these
is Game Sprockets, a set of tools that allow game developers to do
some incredible things. We use Input Sprockets to support a large
variety of joysticks and input devices for attitude control, without
having to write a special driver for each one. And using the Mac OS
as a development platform allows us to spend less time baby-sitting
the computer and more time cranking out the code! (and the web site,
brochures, e-mail, etc.) |
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